Mark Ball Blog

Toss (toss) Cat Raising Analysis

  • Written Language: Korean
  • Country: South Koreacountry-flag
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Created: 2024-05-29

Created: 2024-05-29 22:50

I think many people are raising Toss (toss) cats these days. In the past, some people didn't even know about it, but Toss (toss) realized that the character was selling well and added many features.

However, I feel that the growth rate through playing with toys has decreased compared to the past, so I'm recording it in advance and plan to compare it again later. I also want to analyze how long it takes to raise a cat to full maturity.

12 cat characters are drawn

There are a total of 10 types of Toss (toss) cat characters

Overview of Raising a Toss Cat

  • Feeding : Giving feed (=food) fills up the energy. Up to 200 energy, the experience points are tripled, so you should always keep it above 200. Giving feed once increases energy by 10.
  • Playing with Toys : Playing with toys increases experience points and reduces energy by 5. Instead of playing too much at once, it's better to keep the energy above 200 and play with it gradually.


Toss (toss) Cat Raising Analysis

Explanation of Energy

Clicking 'Feed' 10 times increases energy by 100, and clicking 'Play' 20 times reduces energy by 100. It's helpful to remember this formula.


Toss offers various items related to raising cats.

Collecting Feed and Toys

There are mainly three ways to collect feed and toys.

[Watching Ads], [Leveling Up], and [Making a Purchase]

  • Watching Adsis divided into Daily Missions and Meow Workshop. Both ultimately involve watching ads.
  • Leveling Upgives you [5 feed and 15 toys] when you level up. So, you can think of it as simply receiving a reward whenever you level up.
  • [Making a Purchase]includes Toss Pay purchasesand Group Buying Product Purchasesas well as Brandcon Purchases. Since it ultimately involves making a payment, I'll skip the details. I recommend searching and making purchases through various channels when you need to make a purchase!

Total Amount of Feed & Toys Obtainable from [Watching Ads] per Day

  • Watching a 10-second Ad for Products : 1 feed - Obtainable every 30 minutes
  • Ideal Type World Cup : 2 feed + 2 toys
  • Watching Today's Product Ad for 10 seconds : 10 toys - Obtainable every 30 minutes
    • It takes 4.5 hours to achieve all 10, and it's a bit inconvenient to have to run it every 30 minutes.
  • Watching a 45-second Recommended Product Ad : 2 feed + 2 toys - Only available once
  • Receiving Discount/Accumulation Coupons : 1 feed + 2 toys

  • Meow Workshop Toy : Obtainable every 3 hours, and watching a 45-second ad reduces the time by 1 hour, making it obtainable every 2 hours
    • Considering 8 hours of sleep per day and the time gaps, you can get a maximum of 7 per day.
  • Meow Workshop Feed : Obtainable every 8 hours, and watching a 45-second ad reduces the time by 1 hour, making it obtainable every 7 hours
    • If you get one at 12 am and go to sleep, you can probably get a maximum of 3.

Conclusion on the Total Number of Feed & Toys Obtainable

Feed : 10

Toys : 24

Others : The number you get from daily check-ins and other events varies.

Number of Items Required to Raise a Toss Cat (=Level Up)

Among them,based on a Lotteria Deli Burger, priced at 3,300 wonwe will calculate.

Level 1

At Level 1, with energy above 200, it increases by 7.5%.

To go from Level 1 → Level 2, 13.3 plays are required. (Excluding when friends play with the cat)

When moving from Level 2 → Level 3, you receive 5 feed + 10 toys.

Level 2

At Level 2, with energy above 200, it increases by 1.2%.

To go from Level 1 → Level 2, 83.3 plays are required. (Excluding when friends play with the cat)

When moving from Level 2 → Level 3, you receive 5 feed + 10 toys.

Level 3

At Level 3, with energy above 200, it increases by 0.86%.

To go from Level 3 → Level 4, 116.2 plays are required. (Excluding when friends play with the cat)

When moving from Level 2 → Level 3, you receive 5 feed + 10 toys.

Level 4

At Level 4, with energy above 200, it increases by 0.2817%.

※ For a Baekdabang Sweet Iced Tea (2,500 won), it increases by 0.328% per item, and 305 plays are required.

※ For a Baekdabang Original Coffee (2,500 won), it increases by 0.33% per item, and 303 plays are required.

To go from Level 4 → Raising Success, 354.9 plays are required. (Excluding when friends play with the cat)

Conclusion

To go from Level 1 → Raising Success, 568 toys are required.

Ultimately,it takes 24 days with 24 toys given per dayto raise one cat.

Also, to receive a 3,300 won hamburger coupon, you need to watch 567 ads. So, can we say that the value of watching one ad is 3300/568=5.81 won? No, we need feed. Feed is half the amount of toys, so let's calculate that we need 568/2+10=294. The reason for adding 10 is that the game starts with 100 energy and you need to raise it to at least 200. Also, we need to calculate the 5 feed + 10 toys given every time you level up.

Deli Burger (3,300 won): The value of watching one ad is 3,300/(568+294-45)=4.03 wonper ad view.

Original Coffee (2,500 won): The value of watching one ad is 2,500/(516+268-45)=3.38 wonper ad view.


Other Tips

  • A common way to obtain feed is to visit friends and play with their cats using toys.
    • Two friends are sufficient. Visiting three friends every day will eventually leave you with excess feed. Or you can occasionally visit friends only when you need feed.
  • It's convenient to feed in advance when the level is low.
Toss Cat Raising Screen

Give food in advance. Since energy is constantly replenished, it's convenient


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